Modified Skills
Medicine
To treat poisons or diseases, the character making the Medicine Skill Roll must possess the appropriate emphasis. A character being treated for wounds, poisons, or diseases can only benefit from a single Medicine Skill Roll per condition that is being treated per day, and each such roll made requires the use of a Medicine Kit. This means that a character could potentially receive up to three separate treatments per day: one for wound recovery, one to halt the advancement of poison in their system, and one to treat a disease they have contracted.
The Herbalism emphasis allows a character to make Medicine Skill Rolls without requiring the use of a Medicine Kit, provided that they have access to a medicinal garden or other well vegetated area. If you wish to use it, you will have to spend a timeslot in an appropriate area. Not all areas are appropriate, but there are some.
Spellcraft
The Spellcraft Skill gains the new "Taryu-jiai" Emphasis, which is used during taryu-jiai duels.
Divination
The Divination Skill gains the new "Omens" Emphasis, useful for noticing omens as they occur, and for interpreting them.
Lore: Theology
This gains the new emphasis "Rituals" representing the religious rituals that interact with so much of Rokugani life.
Modified Advantages and Disadvantages*
Allies
You may purchase allies at Influence 3 (not just 1, 2, and 4).
Consumed (Perfection)
Possessing no ranks in a skill does not prevent you from calling the Raise required by this disadvantage.
Cursed by the Realm (Maigo no Musha)
This advantage is banned, as Maigo no Musha does not yet exist.
Forbidden Knowledge (Black Scrolls)
You are familiar with the true purpose of the Black Scrolls and know of the dangerous power they possess. You gain one rank in Lore: Black Scrolls, and may make a Lore: Black Scrolls/Perception Roll (TN 30) to identify a particular Black Scroll. This advantage costs 1 point less for Phoenix characters.
Forbidden Knowledge (Dooms)
You are familiar with the final prophecies of Uikku, known as the "Dooms," and are aware of their significance. You gain one rank in Divination, and a Free Raise on all Divination checks. This advantage costs 1 point less for Phoenix characters.
Forbidden Knowledge (Gozoku)
This advantage grants characters knowledge of the original Gozoku conspiracy, which has long since been disbanded.
Forbidden Knowledge (Maho)
You may choose to begin the game with a single Rank 1 spell from the Maho spell list. If you are Rank 2 or higher, you may begin with a second spell of Rank 2 or less from the Maho list. In addition, if you are a shugenja, you may exchange any of your elemental spell scrolls for maho spells of the same rank and element.
Forced Retirement
With this disadvantage, you are forced from your own school and family to shave your head and join a monastery. You do gain kiho as a monk, but do not gain any monk school techniques. You may still gain monk school techniques if you then purchase Multiple Schools.
Hostage
This disadvantage will be allowed for this event. However, you will not gain access to your clan's forums, as you are being kept by the clan holding you hostage.
Infamous
This Disadvantage now gives 1.0 Ranks of Infamy. It can be purchased more than once.
Inheritance (Iaijutsu)
Clarification: After consideration, this advantage will work with Assessment and Focus rolls, but not Strike rolls.
Servant
Imperials may purchase the following Servants for the standard discount of -2xp. A High Scribe with Calligraphy (High Rokugani), and a Line Sitter with Etiquette (Bureaucracy).
Touch of the Spirit Realms (Maigo no Musha)
This advantage is banned, as Maigo no Musha does not yet exist.
Touch of the Spirit Realms (Yomi)
To make this advantage more reasonable, it now costs differently. For the standard +1k0, it only costs 5 points. If you wish, you may spend 8 points, and the advantage grants +1k1 to that skill instead.
Way of the Land
This may be taken for the Lion province this city is in, to gain it.